GestureWorks Flash Tutorials
Documentation
Libraries
Community
Setting Up Your Development Environment
Setting Up Your Adobe Flash Environment
How to configure your Adobe Flash development environment.
Setting Up Your Flash Builder Environment
How to configure your Flash Builder development environment.
Setting Up Your FlashDevelop Environment
How to configure your FlashDevelop 4.0 development environment.
Adding GestureEvent Listeners Using AS3 and GML
Single Listener
Simple manual GestureEvent control using AS3 and GML
Multiple Listeners
Manual TouchObject & GestureEvent control using AS3 and GML
Multiple Affine Listeners
Manual TouchObject & GestureEvent control using AS3 and GML
Adding Interactive Touch Objects Using AS3 & GML
Single Listener
Add GML-defined manipulations using AS3 constructors & GML manipulations
Multiple Listeners
Add multiple GML-defined manipulations using AS3 constructors & GML manipulations
Creating Interactive Touch Objects Using CML & GML
Creating a Single Object
Add a GML-defined gesture using CML constructors & GML manipulations
Creating Multiple Objects
Add GML-defined gestures using CML constructors & GML manipulations
Layout And Style Display Objects Using CSS
Cascading Stylesheets
How to use CML to add an image element and style it using CSS
Creating Elements and Components
Creating Elements and Components
How to create custom elements and components that can be loaded through CML
Showing The Complete Debug Views, Using CML
Activating the GAD, Part 1
Use the CML document to configure the Gesture Analytics Display (GAD)
Activating the GAD, Part 2
Use CML to activate drawing & configure color, transparency and radius
Activating the GAD, Part 3
Use the CML document to selectively show more touch point information
Activating the GAD, Part 4
Use the CML document to configure display object transformation geometry
Activating Leap2D Input Mode
Activating Leap2D
Enable Leap2D mode to manipulate object with motion gestures
Coming Soon
Working With Advanced Gestures
Using the Pivot gesture in an application
Using the Orient gesture in an application
Using the Tilt gesture in an application
Using the Manipulate gesture in an application
Using the Stroke Gesture in an application
Using gesture sets to add multiple gestures
Using gesture inertia filters (gesture physics)
Using gesture delta filter
Using gesture boundary filters
Remapping gesture dimensions (rotate to scale)
Editing Gestures
How to create a custom gesture event
How to change the return property names of a gesture
How to add dimensions to a gesture (manipulate)
How to add modify the dispatch control methods of a gesture event (hold)
Advanced Gesture Targeting
Creating An Interactive Touch Frame (targeting parent touch containers)
Creating A Simple Slider (nesting touch object transformations)
Creating A simple Object Menu (simultaneously targeting children and parent touch objects)
Creating A Virtual TouchPad (broadcasting touch to a list of touch objects)




