GestureWorks Flash Tutorials

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Contents

Setting Up Your Development Environment


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Setting Up Your Adobe Flash Environment
How to configure your Adobe Flash development environment.


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Setting Up Your Flash Builder Environment
How to configure your Flash Builder development environment.


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Setting Up Your FlashDevelop Environment
How to configure your FlashDevelop 4.0 development environment.


Adding GestureEvent Listeners Using AS3 and GML


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Single Listener
Simple manual GestureEvent control using AS3 and GML


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Multiple Listeners
Manual TouchObject & GestureEvent control using AS3 and GML


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Multiple Affine Listeners
Manual TouchObject & GestureEvent control using AS3 and GML


Adding Interactive Touch Objects Using AS3 & GML


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Single Listener
Add GML-defined manipulations using AS3 constructors & GML manipulations


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Multiple Listeners
Add multiple GML-defined manipulations using AS3 constructors & GML manipulations


Creating Interactive Touch Objects Using CML & GML


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Creating a Single Object
Add a GML-defined gesture using CML constructors & GML manipulations


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Creating Multiple Objects
Add GML-defined gestures using CML constructors & GML manipulations


Layout And Style Display Objects Using CSS


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Cascading Stylesheets
How to use CML to add an image element and style it using CSS


Creating Elements and Components


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Creating Elements and Components
How to create custom elements and components that can be loaded through CML


Showing The Complete Debug Views, Using CML


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Activating the GAD, Part 1
Use the CML document to configure the Gesture Analytics Display (GAD)


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Activating the GAD, Part 2
Use CML to activate drawing & configure color, transparency and radius


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Activating the GAD, Part 3
Use the CML document to selectively show more touch point information


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Activating the GAD, Part 4
Use the CML document to configure display object transformation geometry


Activating Leap2D Input Mode


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Activating Leap2D
Enable Leap2D mode to manipulate object with motion gestures



Coming Soon


Working With Advanced Gestures

Using the Pivot gesture in an application
Using the Orient gesture in an application
Using the Tilt gesture in an application
Using the Manipulate gesture in an application
Using the Stroke Gesture in an application
Using gesture sets to add multiple gestures
Using gesture inertia filters (gesture physics)
Using gesture delta filter
Using gesture boundary filters
Remapping gesture dimensions (rotate to scale)

Editing Gestures

How to create a custom gesture event
How to change the return property names of a gesture
How to add dimensions to a gesture (manipulate)
How to add modify the dispatch control methods of a gesture event (hold)

Advanced Gesture Targeting

Creating An Interactive Touch Frame (targeting parent touch containers)
Creating A Simple Slider (nesting touch object transformations)
Creating A simple Object Menu (simultaneously targeting children and parent touch objects)
Creating A Virtual TouchPad (broadcasting touch to a list of touch objects)

Personal tools
Namespaces

Variants
Actions
Navigation
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