Release Notes
This is an archive for Gestureworks 1.
To learn about the new Gestureworks, see the Gestureworks 2 Wiki
Here you can find the release notes for Gestureworks Core describing notable changes in each version release. The latest version's release notes are always listed at the top of this page.
Version 1.5
Release Date: 13 November 2015
New Features
Optimized Performance
GestureWorks Core is now thread safe
Added Multiwindow configuration options
Implemented Gesture Sequencing
Added the ability to use normalized coordinates with new setUsePixel binding
Changes
The XNA, Java: Processing, Python, Panda3D and HTML5 APIs have been deprecated.
Version 1.2
New Features
Known Issues
Mouse simulator does not work well with XNA, Windows Forms, or Java
When mouse simulator is active, touch screen input becomes unreliable
Version 1.1
Release Date: 16 April 2013
New Features
Added ability to track blob size of touch points
Added GML-activated mouse simulator for touch input. Works with C++, Python, and Unity.
More robust point tracking for LEAP compatibility
Allow for n-LEAP points
Known Issues
Mouse simulator does not work well with XNA, Windows Forms, or Java
When mouse simulator is active, touch screen input becomes unreliable
Previous installations of Gestureworks Core must be uninstalled prior to installing this version
Gestureworks Visualizer 1.1
Added “pressure” visualization for 2D and 3D points. For 3D points (LEAP), pressure increases as points move along the z-axis away from the user.
Added “shadow sense” for LEAP. When a point's z value is negative, it appears as a “shadow” and doesn't register with hit tests. Once it crosses the z=0 plane, it becomes a “real” point and acts like a 2D point. As it continues to move forward, its “pressure” value increases.
Allow for n-LEAP points
Version 1.0