====== Legacy Tutorials ====== Note: GestureWorks Core requires installation of the [[http://www.microsoft.com/en-us/download/details.aspx?id=30679|Visual C++ Redistributable for Visual Studio 2012]]. {| |{{wiki:ms-vslogo.png}} |{{:wiki:eclipse_pos_logo_fc_sm.jpg}} |{{:wiki:netbeans-logo.jpg}} |{{:wiki:logo_monodev.jpg}} |}

 

===== Languages =====

 

{| |- !colspan="1"| C# & .NET !colspan="1"| Java |- |colspan="1"| [[tutorials:legacy:net_xna|{{ :ms-xna.logo.png }}]] Microsoft XNA Game Studio is a development environment designed to bring different aspects of game development into a single system. XNA uses the .NET framework and includes an extensive set of class libraries specific to game development. Learn more about [[http://msdn.microsoft.com/en-us/centrum-xna.aspx|XNA]].

This binding has been deprecated - please see the most recent [[:release_notes| release notes]] for more information.

|colspan="1"| [[tutorials:legacy:java_processing|{{ :logo_processing_60x60.png }}]] Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Learn more about [[http://processing.org/|Processing]].

This binding has been deprecated - please see the most recent [[:release_notes| release notes]] for more information.

|- |[[tutorials:legacy:net_xna:getting_started_1_hello_world|Getting Started I (Hello World)]] |[[tutorials:legacy:java_processing:getting_started_1_hello_world|Getting Started I (Hello World)]] |- |[[tutorials:legacy:net_xna:getting_started_2_hello_multitouch|Getting Started II (Hello Multitouch)]] |[[tutorials:legacy:java_processing:getting_started_2_hello_multitouch|Getting Started II (Hello Multitouch]] |- |[[tutorials:legacy:net_xna:interactive_bitmaps|Getting Started III (Interactive Bitmaps)]] |[[tutorials:legacy:java_processing:interactive_bitmaps|Interactive Bitmaps]] |- !colspan="2"| Python |- |colspan="1"| [[tutorials:legacy:python_kivy|{{ :kivy-icon-60.png }}]] Kivy is a cross platform open source framework for rapid development of applications that make use of natural user interfaces (NUI). Learn more about [[http://kivy.org/#home|Kivy]].

This binding has been deprecated - please see the most recent [[:release_notes| release notes]] for more information.

|colspan="1" style="width:50%"| [[tutorials:legacy:python_panda3d|{{ :Panda-logo-caption.png }}]]
Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programmers. Learn more about [[http://www.panda3d.org/|Panda]].

This binding has been deprecated - please see the most recent [[:release_notes| release notes]] for more information.

|- |[[tutorials:legacy:python_kivy:getting_started_1_hello_world|Getting Started I (Hello World)]] |[[tutorials:legacy:python_panda3d:getting_started_1_hello_world|Getting Started I (Hello World)]] |- |[[tutorials:legacy:python_kivy:getting_started_2_hello_multitouch|Getting Started II (Hello Multitouch)]] |[[tutorials:legacy:python_panda3d:getting_started_2_hello_multitouch|Getting Started II (Hello Multitouch)]] |- |[[tutorials:legacy:python_kivy:interactive_bitmaps|Interactive Bitmaps]] |[[tutorials:legacy:python_panda3d:interactive_bitmaps|Interactive Bitmaps]] |- !colspan="2"| HTML5 |- |colspan="2"| [[tutorials:legacy:html5|{{ :html5-badge-h-connectivity-graphics.png }}]]

This binding has been deprecated - please see the most recent [[:release_notes| release notes]] for more information.

|}

 

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