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Cinder provides a powerful, intuitive toolbox for programming graphics, audio, video, networking, image processing and computational geometry. Learn more about Cinder.

Getting Started I (Hello World)
Getting Started II (Hello Multitouch)
Interactive Bitmaps</description>
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C++ &amp; openFrameworks

openFrameworks is an open source toolkit for creative coding. The toolkit is designed to work as a general purpose library that brings together opensource assets into a minimal and easy to grasp API.

Getting Started I (Hello World)
Getting Started II (Hello Multitouch)
Interactive Bitmaps
Hello Sensor</description>
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The Java 2D™ API provides two-dimensional graphics, text, and imaging capabilities for Java™ programs through extensions to the Abstract Windowing Toolkit (AWT). Learn more about Java 2D.

Getting Started I (Hello World)
Getting Started II (Hello Multitouch)
Interactive Bitmaps</description>
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Note: GestureWorks Core requires installation of the Visual C++ Redistributable for Visual Studio 2012.



Languages


C# &amp; .NET
Java
net_xna

Microsoft XNA Game Studio is a development environment designed to bring different aspects of game development into a single system. XNA uses the .NET framework and includes an extensive set of class libraries specific to game development. Learn more about</description>
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Unity is a comprehensive game development ecosystem built around a powerful rendering engine and advanced animation tools. Learn more about Unity3D.

Getting Started I (Hello World)
Getting Started II (Hello Multitouch)
Interactive Bitmaps
Interactive Clock
Unity Mini Tutorial: Switching Scenes
Unity Mini Tutorial: Movement Related to Camera
Unity Mini Tutorial: Registering Touch Objects
Unity GestureWorks FAQ</description>
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