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 release notes

Getting Started I (Hello World)

Introduction

In this tutorial you will prepare your development environment for use with the .NET bindings for Gestureworks Core. While no code will be written in this tutorial, the steps performed here will prepare your environment for subsequent Gestureworks Core .NET tutorials.</description>
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 release notes

Getting Started II (Hello Multitouch)

Introduction

In this tutorial you will create a multitouch application that will visually display touch points and their position information in real-time. This tutorial introduces the concept of touch point events, how to consume touch point event data obtained from Gestureworks, and an example of acting on that data.</description>
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 release notes

Getting Started III (Interactive Bitmaps)

Introduction

In this tutorial, we further explore GestureWorks Core and the .NET bindings by consuming gesture events obtained from GestureWorks Core and manipulating on-screen images represented as sprites within XNA. This tutorial also introduces sprite manipulation XNA such dragging, rotation and scaling, values for which you will obtain from GestureWorks.</description>
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