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====== Release Notes ====== **This is an archive for Gestureworks 1.** To learn about the new Gestureworks, see the [[http://gwiki.gestureworks.com/|Gestureworks 2 Wiki]] Here you can find the release notes for Gestureworks Core describing notable changes in each version release. The latest version's release notes are always listed at the top of this page. ---- ===== Version 1.5 ===== Release Date: 13 November 2015 ==== New Features ==== * Optimized Performance * GestureWorks Core is now thread safe * Added Multiwindow configuration options * Implemented Gesture Sequencing * Added the ability to use normalized coordinates with new setUsePixel binding ==== Changes ==== The XNA, Java: Processing, Python, Panda3D and HTML5 APIs have been deprecated. ---- ===== Version 1.2 ===== Release Date: 8 May 2013 ==== New Features ==== Added support for conditional gestures like flick and swipe. Implemented full phase component to gesture events (see [[api_reference|GestureWorks Core API Reference]]). ==== Known Issues ==== Mouse simulator does not work well with XNA, Windows Forms, or Java When mouse simulator is active, touch screen input becomes unreliable ---- ===== Version 1.1 ===== Release Date: 16 April 2013 ==== New Features ==== * Added ability to track blob size of touch points * Added GML-activated mouse simulator for touch input. Works with C++, Python, and Unity. * More robust point tracking for LEAP compatibility * Allow for n-LEAP points ==== Known Issues ==== * Mouse simulator does not work well with XNA, Windows Forms, or Java * When mouse simulator is active, touch screen input becomes unreliable * Previous installations of Gestureworks Core must be uninstalled prior to installing this version ==== Gestureworks Visualizer 1.1 ==== * Added "pressure" visualization for 2D and 3D points. For 3D points (LEAP), pressure increases as points move along the z-axis away from the user. * Added "shadow sense" for LEAP. When a point's z value is negative, it appears as a "shadow" and doesn't register with hit tests. Once it crosses the z=0 plane, it becomes a "real" point and acts like a 2D point. As it continues to move forward, its "pressure" value increases. * Allow for n-LEAP points ---- ===== Version 1.0 ===== Initial Release
· Last modified: 2019/01/21 19:24 (external edit)
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