Note: GestureWorks Core requires installation of the Visual C++ Redistributable for Visual Studio 2012.
C# & .NET |
Java |
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Microsoft XNA Game Studio is a development environment designed to bring different aspects of game development into a single system. XNA uses the .NET framework and includes an extensive set of class libraries specific to game development. Learn more about XNA. This binding has been deprecated - please see the most recent release notes for more information. |
Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Learn more about Processing. This binding has been deprecated - please see the most recent release notes for more information. |
Getting Started I (Hello World) | Getting Started I (Hello World) |
Getting Started II (Hello Multitouch) | Getting Started II (Hello Multitouch |
Getting Started III (Interactive Bitmaps) | Interactive Bitmaps |
Python | |
Kivy is a cross platform open source framework for rapid development of applications that make use of natural user interfaces (NUI). Learn more about Kivy. This binding has been deprecated - please see the most recent release notes for more information. |
Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programmers. Learn more about Panda. This binding has been deprecated - please see the most recent release notes for more information. |
Getting Started I (Hello World) | Getting Started I (Hello World) |
Getting Started II (Hello Multitouch) | Getting Started II (Hello Multitouch) |
Interactive Bitmaps | Interactive Bitmaps |
HTML5 | |
This binding has been deprecated - please see the most recent release notes for more information. |